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The [ morphAll ] command

[ morphAll ] transforms all objects of a given type into another type. In

Beta_Tutorial_3_How_to_morph_objects_in_your_game-1

Beta Tutorial 3 How to morph objects in your game-1

the following example, all platforms are transformed into actors. It's cool!

morphAll platform actor

Check out some other examples of the morphAll command:

morphAll platform spike
morphAll spring turret
morphAll crate ball

See also:[]

morph
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