Collisions

The [ collision ] command
Collisions are game events that occur when two objects interact. The [ collision ] command allows you to setup a game occurrence based on two objects come into contact. There are several types of collisions that can occur. Collisions are useful for setting up puzzles, traps, and creating a more dynamic game experience.

Using [ collision ] on objects
[  collision command phase objects ]  is the general formula for creating a collision.

example: [ collision add begin crate0 platform1_1 beta say "smash" ] When a crate named crate0 collides with a platform named platform1_1 beta will say smash.

Coming Soon